Monthly Archives: February 2012

Ghost Trick – Phantom Detective

General Overview

An odd, but very interesting and fun adventure/puzzle game that involves a murder mystery about your own death. In Ghost Trick, you’ll constantly be looking at the environment over and over again wondering how you can manipulate things to change the fates and outcomes of otherwise terrible events. While some might call this gimmicky, I personally enjoyed it, even though there is a bit of trial and error.
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Dragon Quest 9 – Sentinels of the Starry Skies

General Overview

Level 5 and Square Enix are at it again with another fantastic RPG that incorporates much of the old with a little new to create a traditional, fun, and often tough little masterpiece. The very fact that this was all done on the DS makes it that much more impressive. If you love traditional RPGs and/or have always been a fan of the Dragon Quest games, this is a title you absolutely cannot afford to pass up.
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Atelier Annie – Alchemists of Sera Island

General Overview

A very odd entry in the already odd Atelier series by Gust, Atelier Annie concentrates on developing a resort with alchemy. Combat is far too simplistic, yet complicated and fairly uninspired. In fact, there are many things that Atelier Annie does wrong, though the one thing it does right will often keep you coming back: the sim aspect. It’s strange that only this one new concept helps keep things together, so it would be hard to recommend this for fans of the Atelier series.
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Gun Sage – February 2012 Update

Since this will be my first post on this blog, go here to check out the story, general synopsis, etc. Gun Sage is an idea for a game I came up with about 20 years ago. Originally it was just an RPG with guns. It’s blossomed into a collective of ideas that revolve around post-apocalypse, revolution, real time strategy and resource management in the context of a traditional RPG, militia development and management, interrogation tactics (from both sides of the equation), a complex skill upgrade system, a psychology system that interweaves the plot and changes according to your actions, and deeply seeded martial arts and gun man philosophies.
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Super Robot Taisen OG Saga – Endless Frontier

General Overview

What other game can you play as ridiculously big busted anime babes, Xenosaga’s KOS-MOS included, beating the hell out of robots with tons of over the top juggling combos and super combos with an emphasis on a hit multiplier and tag outs AND claim it’s an RPG? Seriously, if there’s an answer to that, I want to know. This game is addictive, fun, funny, and is a crossover that surprisingly works, even though the story is fairly unforgettable.
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Etrian Odyssey

General Overview

Etrian Odyssey is a game neither for sissies or those expecting instant gratification. It’s “rape me in the ass” difficulty presents the player with ever-frustrating floors that increase seemingly exponentially in difficulty and prides itself on forcing you to grind as well as deal with constant trial and error. While it may not be for everybody, hardcore fans of this particular blend of dungeon crawler will not be able to put this title down.
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