Oh my darling, Clementine…
Category Archives: PS Vita
Oh my darling, Clementine…
An all out war has been declared on used games and I have to wonder…are used games really that bad? Obviously there are negative connotations to buying used over new and clearly you should buy new when you can, but…well, does it even matter? One question you have to continuously ask yourself is how am I benefitting (or robbing) the developer?
Hey there, Sony! What? Oh, don’t give me that face. Yes, I bashed you in my kinda sorta console wars article, but you’ve still got a great system! Hell, I’ve already invested over $150 in primarily PS1 classics! That’s something, innit? Ah, but of course, I have a problem with these that I feel a need to amend onto my previous statements AND a few suggestions to help you in the future.
I was first introduced to the Tales series via Tales of Destiny for the PS1. Much like with the Star Ocean series, I never quite understood why we missed the original, but the series in general has always fascinated me. The best way to think about the Tales series is as though it’s Namco’s version of Final Fantasy…except that there’s quite a bit different and far more interesting about it.
For starters, ever since its inception, the Tales games have NOT been turned based. Far from it as combat is full action with only minor delays in certain attacks which allows for combos and all kinds of special techniques to be cast at a moment’s notice. Effectively the series started as an action RPG that allows for side view combat and is very, very fun.
Sadly, there are still a bunch of Tales games that have never surfaced in America…and some that are really terrible that have. All the same, let’s hit all of them, in order, just like I did with the Megami Tensei series.
Before I get started, this is something I’ve been wanting to do for a while, but I have to warn you of two things. One, I am NOT the most widely versed individual in SMT. I’m a huge fan and have been for over a decade, but that’s not saying much considering how long the series has been running. And two, while I will be providing as much information as possible, it’s possible I may miss a few titles here and there or otherwise get stuff wrong as I’m mostly going to be referencing Wikipedia.
That said, again, I am a huge fan of SMT, MegaTen, Persona, and whatever. SMT is ever-changing, but one concept that usually remains the same is that of the occult. In many games you may communicate with demons, form demon contracts, recruit demons, fuse demons together, and all kinds of crazy stuff. At times it feels like Pokemon, but with demons, and other times it can operate more like Eye of the Beholder, but with demons.
Naturally, the key word is demons, but sometimes they’re referred to as persona, shadows, monsters, and whatever else, sometimes to get around the censors and other times because they’re not really demons within the SMT universe. Again, this will ATTEMPT to be a giant, canonical listing of all SMT titles, but it’s possible I may skip a few, so I implore you to investigate on your own time as well.
Before we get started, I will try to be as chronologically correct as possible. However, I will also try to present the original North American release date when possible as well. This may get confusing as games like Innocent Sin, originally released in 1999 on the PS1, but never released until the remake on the PSP far later in North America are always a possibility.
According to Wikipedia, the MegaTen series is the third most popular RPG series in Japan, just barely being inched out by Dragon Quest and Final Fantasy. Read on to find out why.
Yeah, been a while since I’ve done one of these. I think it’s mostly because I really like doing these, but it can be hard to pick out an individual scene, situation, or dungeon that demands the modern gamer’s attention. All the same, if I think of even ONE, I try to force myself to write immediately. As usual, there are embedded vids on the images. Enjoy!