When I was young, I was bullied. I don’t really talk about it much because, hey, it’s not something that’s exactly fun to talk about. There were any one of a number of reasons I was bullied, though none of them are exactly valid: I played videogames, I wore glasses, I was socially awkward, I was good with computers, there were certain subjects I excelled at, my dad was never really around, etc.
First of all, sorry for the lack of updates. Hopefully that will change now that I’m on a new schedule, though I’m running on 4 hours of sleep, so don’t count on it. Today I wanted to talk more about the battle system I’d like to have for Gun Sage. Previously I talked about how I wanted to incorporate many elements into one allowing for a true action RPG experience that sacrificed on neither front while also allowing for incredible gunplay and martial arts, emphasizing a need for both.
I agree that the title is a bit dorky, but I really can’t think of anything else to call it and honestly, “Gymcraft” wouldn’t really describe the idea in its entirety, so here goes. Two sub-genres I’ve been liking a LOT lately have been Metroidvanias and roguelikes. Of course, we already have an excellent combination of both worlds: Rogue Legacy.
Sometimes you play the fuck the out of a game to the point that there’s literally nothing else, you’re left still wanting more. Sadly, if there was more, it probably wouldn’t be as good, maybe some tacked on at the last minute DLC or whatever, but what about a sequel? Ahhh, but only if it could be as good as the original, right? Well, how about…
Filed under iOS, Nintendo, PC, PS2, PS3, PSP, Retro, SNES, Sony, Videogames, Virtual Console, Wii, X Box 360
I was first introduced to the Tales series via Tales of Destiny for the PS1. Much like with the Star Ocean series, I never quite understood why we missed the original, but the series in general has always fascinated me. The best way to think about the Tales series is as though it’s Namco’s version of Final Fantasy…except that there’s quite a bit different and far more interesting about it.
For starters, ever since its inception, the Tales games have NOT been turned based. Far from it as combat is full action with only minor delays in certain attacks which allows for combos and all kinds of special techniques to be cast at a moment’s notice. Effectively the series started as an action RPG that allows for side view combat and is very, very fun.
Sadly, there are still a bunch of Tales games that have never surfaced in America…and some that are really terrible that have. All the same, let’s hit all of them, in order, just like I did with the Megami Tensei series.
Filed under 3DS, Gameboy (Color), Gameboy Advance, Gamecube, NDS, Nintendo, PC, PS Vita, PS1, PS2, PS3, PSN, PSP, Retro, SNES, Sony, Videogames, Wii, X Box 360
Yeah, been a while since I’ve done one of these. I think it’s mostly because I really like doing these, but it can be hard to pick out an individual scene, situation, or dungeon that demands the modern gamer’s attention. All the same, if I think of even ONE, I try to force myself to write immediately. As usual, there are embedded vids on the images. Enjoy!
Filed under Dreamcast, Nintendo, PS Vita, PS1, PS2, Retro, Sega, Sony, These Are A Few Of My Favorite Things, Videogames, Wii
It’s like Hokuto no Ken (Fist of the North Star) as told by Clover Studios, creators of Viewtiful Joe and Okami, except wackier. It’s hilarious, over the top, fun as hell, and goddamn challenging after a while. True, this game may not be for everyone, but those it DOES appeal to will keep with the lols for some time.