Tag Archives: long

More Gun Sage Ideas

First of all, sorry for the lack of updates. Hopefully that will change now that I’m on a new schedule, though I’m running on 4 hours of sleep, so don’t count on it. Today I wanted to talk more about the battle system I’d like to have for Gun Sage. Previously I talked about how I wanted to incorporate many elements into one allowing for a true action RPG experience that sacrificed on neither front while also allowing for incredible gunplay and martial arts, emphasizing a need for both.
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Filed under Game Ideas, Gun Sage, Videogames