A lot of people often look back at older NES titles and try to say that Ninja Gaiden and Ghosts n Goblins were among the toughest of the tough. While they’re not wrong, I don’t feel that there’s any part of these games that I could deem as unfair or even frustrating. Tough, sure. Requiring lots of trial and error, maybe. But really, the toughest aspect of these games is having to sit down and do them in one go rather than having savepoints or a password system.