Far too often a game simply won’t be released in America because…well, it’s predecessor failed. Now for me, this is never acceptable, but I do understand. If a game has a huge following in Japan AND it’s an RPG, but it doesn’t really take off in America, they’re more likely to continue the series in Japan, but pretty much avoid America. Today I’m going to highlight three of my favorites. Even more interestingly, the three predecessors that apparently didn’t do well are games I actually really like, too.